The Grimm Masquerade | A Fairytale Inspired Strategy Board Game of Social Deduction | Fun for Kids, Teens and Adults, Great Replay Value, 2-5 Players, 20-40 minutes, Ages 8 and Up
WHO IS BEHIND THE MASK. In this board game of social deduction, it seems the Beast has some deduction and cunning planned to make this an unforgettable masquerade! You and your friends play as the masked fairytale characters invited to the beast’s ball-- trying to keep your identities secret, while trying to figure out who the others are..
SET COLLECTION, HAND MANAGEMENT A LITTLE BIT OF BLUFFING. Characters have to gather Artifacts each turn, gifting Artifacts to other players to force them to reveal information, and searching for 3 boons that allows the player to win the round. The more Artifacts played, the more Evidence will be gathered, ruling out possibilities of who is who. Watch the other players closely so you can Point the Finger and Unmask their true identity..
LEGENDARY FAIRY TALE CHARACTERS. The ones invited to the castle are none other than the familiar fairytale characters from the Grimm Forest that everyone will recognize (or not, because they’re in disguise). Oh excuse me Snow White, I see you have 2 mirrors does that oust you as the Evil Queen?.
GREAT WHIMSICAL FUN. The Grimm Masquerade is a strategic deduction game for 2 to 5 players for ages 8 and above. It's an easy to learn game that lasts about 20 to 40 minutes. Kids and adults....
DC Spyfall - The Perfect Party Game - Find The Joker Before Time Runs Out - For 3 to 8 Players - Board Games for Teens and Adults - Featuring Batman, Superman, Wonder Woman, and More - Ages 13+
SPYFALL, DC STYLE: In this exciting variation on the social deduction game Spyfall, 3-8 players take on the roles of DC’s greatest Super Heroes as they have a secret meeting at an iconic location, such as the Batcave, Daily Planet, or the Fortress of Solitude. But one of them is secretly the Joker in disguise! The non-Joker players must deduce who is the Clown Prince of Crime without giving away the location, while the Joker must figure out the location before his or her identity is revealed!.
HARLEY QUINN & THE JOKER MADNESS: Each round, one player may have a Location Card with a Harley image, meaning he or she should try to feed the Joker player information, even without knowing that player’s identity! If the Joker player guesses the location, the two collaborators each score points. But if Harley was too obvious, the Super Heroes can turn the tables on them. Also, the all-Joker deck provides a crazy twist on an already crazy game!.
EASY TO LEARN, FUN TO PLAY: DC Spyfall offers all the social deduction fun of Spyfall, but with DC characters and locations. It is easy to learn and quick to set up. The game features all-new, humorous DC-themed art for 20 locations. Four optional expansion modules add variety and difficulty: Super Power Cards, an all....